Introduction to Flix

Flix is a principled functional, logic, and imperative programming language developed at Aarhus University and by a community of open source contributors in collaboration with researchers from the University of Waterloo, from the University of Tubingen, and from the University of Copenhagen.

Flix is inspired by OCaml and Haskell with ideas from Rust and Scala. Flix looks like Scala, but its type system is based on Hindley-Milner which supports complete type inference. Flix is a state-of-the-art programming language with multiple innovative features, including:

  • a polymorphic type and effect system with full type inference.
  • region-based local mutable memory.
  • user-defined effects and handlers.
  • higher-kinded traits with associated types and effects.
  • embedded first-class Datalog programming.

Flix compiles to efficient JVM bytecode, runs on the Java Virtual Machine, and supports full tail call elimination. Flix has interoperability with Java and can use JVM classes and methods. Hence the entire Java ecosystem is available from within Flix.

Flix aims to have world-class Visual Studio Code support. The Flix Visual Studio Code extension uses the real Flix compiler hence there is always a 1:1 correspondence between the Flix language and what is reported in the editor. The advantages are many: (a) diagnostics are always exact, (b) code navigation "just works", and (c) refactorings are always correct.

Look 'n' Feel

Here are a few programs to illustrate the look and feel of Flix:

This program illustrates the use of algebraic data types and pattern matching:

/// An algebraic data type for shapes.
enum Shape {
    case Circle(Int32),          // circle radius
    case Square(Int32),          // side length
    case Rectangle(Int32, Int32) // height and width
}

/// Computes the area of the given shape using
/// pattern matching and basic arithmetic.
def area(s: Shape): Int32 = match s {
    case Shape.Circle(r)       => 3 * (r * r)
    case Shape.Square(w)       => w * w
    case Shape.Rectangle(h, w) => h * w
}

// Computes the area of a 2 by 4.
def main(): Unit \ IO =
    area(Shape.Rectangle(2, 4)) |> println

Here is an example that uses polymorphic records:

/// Returns the area of the polymorphic record `r`.
/// Note that the use of the type variable `a` permits the record `r`
/// to have labels other than `x` and `y`.
def polyArea[a : RecordRow](r: {x = Int32, y = Int32 | a}): Int32 = r#x * r#y

/// Computes the area of various rectangle records.
/// Note that some records have additional labels.
def polyAreas(): List[Int32] =
    polyArea({x = 1, y = 2}) ::
    polyArea({x = 2, y = 3, z = 4}) :: Nil

def main(): Unit \ IO =
    polyAreas() |> println

Here is an example that uses region-based local mutation:

///
/// We can define pure functions that use
/// internal mutability (impurity) with regions.
/// Regions encapsulate mutability to its declared scope.
///
def deduplicate(l: List[a]): List[a] with Order[a] =
    /// Declare a new region `rc`.
    region rc {

        /// Create a new `MutSet` at region `r`.
        /// This will be used to keep track of
        /// unique elements in `l`.
        let s = MutSet.empty(rc);

        /// The lambda used in the call to `filter`
        /// would be impure without a region.
        List.filter(x -> {
            if (MutSet.memberOf(x, s))
                false // `x` has already been seen.
            else {
                MutSet.add(x, s);
                true
            }
        }, l)
    }

Here is an example that uses user-defined effects and handlers:

eff MyPrint {
    pub def println(s: String): Unit
}

eff MyTime {
    pub def getCurrentHour(): Int32
}

def sayGreeting(name: String): Unit \ {MyPrint, MyTime} = {
    let hour = MyTime.getCurrentHour();
    if (hour < 12)
        MyPrint.println("Good morning, ${name}")
    else 
        MyPrint.println("Good afternoon, ${name}")
}

def main(): Unit \ IO = 
    run {
        (sayGreeting("Mr. Bond, James Bond"): Unit)
    } with MyPrint {
        def println(s, k) = { println(s); k() }
    } with MyTime {
        def getCurrentHour(_, k) = k(11)
    }

Here is an example that uses first-class Datalog constraints:

def reachable(edges: List[(Int32, Int32)], src: Int32, dst: Int32): Bool =
    let db = inject edges into Edge;
    let pr = #{
        Path(x, y) :- Edge(x, y).
        Path(x, z) :- Path(x, y), Edge(y, z).
        Reachable() :- Path(src, dst).
    };
    let result = query db, pr select () from Reachable();
    not Vector.isEmpty(result)

And finally here is an example that uses structured concurrency with channels and processes:

/// A function that sends every element of a list
def sendAll(l: List[Int32], tx: Sender[Int32, r]): Unit \ {r, IO} =
    match l {
        case Nil     => ()
        case x :: xs => Channel.send(x, tx); sendAll(xs, tx)
    }

/// A function that receives n elements
/// and collects them into a list.
def recvN(n: Int32, rx: Receiver[Int32, r]): List[Int32] \ {r, IO} =
    match n {
        case 0 => Nil
        case _ => Channel.recv(rx) :: recvN(n - 1, rx)
    }

/// A function that calls receive and sends the result on d.
def wait(rx: Receiver[Int32, r], n: Int32, tx: Sender[List[Int32], r]): Unit \ {r, IO} =
    Channel.send(recvN(n, rx), tx)

/// Spawn a process for send and wait, and print the result.
def main(): Unit \ IO = region rc {
    let l = 1 :: 2 :: 3 :: Nil;
    let (tx1, rx1) = Channel.buffered(rc, 100);
    let (tx2, rx2) = Channel.buffered(rc, 100);
    spawn sendAll(l, tx1) @ rc;
    spawn wait(rx1, List.length(l), tx2) @ rc;
    println(Channel.recv(rx2))
}

Additional examples can be found in these pages and in the examples folder on GitHub.